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Second Life Critiques
Law --
Your building
looks great and I think it really communicates your idea for a campus well. The
main thing I would work on at this point is integrating your text into your
project. Your thincbook works well enough, but the
text is very small and difficult to read. Is there some way you could use
“blackboards” like you did for your introduction to put the important parts of
your paper around your building? I’m afraid that might detract from the clean,
glass look you have going on. Instead, could you make use of the space inside
of your building? Though on the one hand I like how transparent and empty your
building is, I think you could definitely use the inside to help communicate
the textual part of your project. And the “blackboards” worked really well for
that -- they looked clean, which goes along with the style you’re proposing,
but they also were very easy to read. Also, do the glass triangles around your
building serve some purpose that I’m missing? Right now they seem a little
extraneous.
I think you’ve
got the visual part of your project down, just work on blending your text into
that. Well done!
Liz --
I think your
building is one of my favorites, because it’s so elegant and clean! I
especially like the way you combined circular and geometric forms, which makes
the feeling of your building much more human and less sterile floating box. I
have no major suggestions about your project, because everything was easy to
interact with and well organized. These are just a few things that came to mind
while I was walking around.
I agree with a
few of Garrison’s points. I think your second building could be unnecessary,
and it seems that putting the thincbook into your
first building would better integrate the text into your Second Life project,
as well as fill up the space in the first building. It sounds silly to say that
by moving the book from outside to inside your building will give your project
a better feeling of connection, but I think it really will help your project
feel less like a collection of a few individual objects and more like a more
unified whole.
I think another
reason I feel right now that your project would be stronger with just one
building is because of the contrast between the two. Your first building is
just, at this point, so much more interesting! Given your abilities in SL, I’m
sure you can make the other one more visually-appealing too -- perhaps with
something as simple as adding a texture to the outside or something more
difficult like adding more columns and working on the inside space of your
building. The combination of two buildings, thincbook,
and a walkway also felt a little bit cluttered to me, and I always associate
Postmodernism with very clean, well defined spaces. Perhaps it would better
reflect that style to simplify your composition?
Something else,
and this is mostly just out of curiosity because it looks perfectly fine without
it, but do you plan to add roofs to your buildings? Also, what are the things
you started building on the top of your first building?
Great work and
I’m excited to see where you go next!
Trevor --
Your building is
definitely eye-catching, and I really like the direction in which you’re going
with it. Here are a few ideas for ways you could develop it:
-- Your project
seems to represent post-modernism, but it’s hard to tell what the structure
itself is. As most everyone has said, I think it would add a lot if we were
able to go inside the building and experience it in that way. Could you use the
same fluid, non-geometric forms that you have currently to create a sort of inner
space?
-- Perhaps, in
following suit with the architectural style of your building, you can come up
with an unconventional way of integrating your text into the design of your building.
Maybe use images of other buildings designed in a similar style as textures for
the inside of your building, or distribute the images around the space in an
interesting way.
An interesting
start and I’m curious to see how you develop it!
Brad --
The look of your
project sparked my curiosity and I enjoyed the interactive nature of it.
However, I wasn’t able to read any of your notes! It would help a lot if you
could explain your ideas as you went up the stairs, because if someone hasn’t
read your paper and without the notes, it’s very difficult to get any sort of
meaning from your project. I also agree with many of the others in that a
Second Life representation of the type of building style you’re proposing would
really help me get a sense of what you’re proposing. I like the structure you
have now, but a physical manifestation of those ideas would make your ideas
very clear.
Another thing --
like Eric said, the stair-step design of your project, while interesting,
eventually became frustrating. Could you add a walk way or another way to make
it easier for the less eye-mouse coordinated of us?
Overall, a very
original interpretation of the project
Rachel --
I was really
impressed by the sense of space your building was able to create!
Besides bringing
in the other two styles of architecture you mentioned in your paper, I think
one of the most helpful things you could do is working on blending your text
and visuals. If you could make the integration of verbal and visual rhetoric
more cohesive -- which I know is a lot easier to say than to do -- I think it
would add a lot to your project. Perhaps something similar to what Garrison did
with the captions for his pictures could be useful for your project? Right now
the two seem very separate, with all of the visual concentrated in Second Life
and most of the text out on your website.
And as other
people like Liz have already mentioned, though I really enjoy the space your
building creates, it’s a little bit difficult for me to visual it as an aspect of
a campus instead of a structure in a park, for example. Is there a way you
could make it seem more like a classroom or give it an educational feeling?
Overall,
nicely done.
Eric --
I liked that you
used an image from the Blanton museum as your texture -- I think it works
really well. I didn’t notice anything major that I would change about your
project, but here are a few detail suggestions.
Textures were the
main thing.
-- Perhaps put a
texture on the columns (which I liked a lot, by the way) and on the inside of
your building, as white looks a bit unnatural
-- Alex mentioned
this before, but using the same texture for the roof above the columns and the
roof on your building will make the entire thing look more unified.
-- Your thincbook looked great, and I really liked the image on the
front, but I had trouble reading the text. Could you either make the text or
your thincbook itself larger? Or could you
incorporate your verbal rhetoric in another way?
Overall, good
job!
Garrison --
First of all, I
think your idea of using images inside the building is really great! I think
they give the viewer a much clearer idea of the style you’re arguing for and so
help to really reinforce your idea.
I also thought
the captions on your pictures were very effective, and like a few people have
said already, I think it would work really well if you incorporated parts of
your paper in a similar way. Yours is the smoothest integration of text into
Second Life that I’ve seen so far, so great job on that!
But, since
critiques are all about suggestions, here are a few areas where I think you
could make your presentation stronger:
-- The texture on
the outside of your building, though a good quality photo and appropriate for
your style, has some hard edges where the pictures meet. Perhaps use a section
of the photo and then tile it. Another thing along the same lines, and I know
this is a lot harder to do than just to say, but if there were a way to make
your building look more like a unified whole rather than a collection of parts,
I think your building would right away look a lot better. Things like making
sure there is a unified texture across the various surfaces and lining the roof
and walls up straight could help.
-- I also agree
with Mauro. If it’s not too difficult, add some windows!
So, you’ve used
some very effective and original ideas, and after tweaking a few things, you’ll
have a great(er) project!
Amanda --
Like everyone
else, I really liked that you set up your project as a collection of items and I
think it communicates your ideas well.
-- However, I
think to really get your point across, you might want to have one of the
buildings in your collection be a representative of Beaux-Arts architecture. If
I remember, you said in your paper that the Tower can be considered Beaux-Arts,
and you do have a model of the Tower, but if you could create something very
distinctively Beaux-Arts, it might be easier to envision your campus. It just
seems like the Tower might be a hard, somewhat unclear example to use because
it is so much part of the general style of architecture at UT that many people
associate it more closely with a
-- I think it
also might be helpful to arrange your objects in a way that creates a greater
sense of unity. As other people mentioned, something as simple as a path could
make your buildings feel like part of a whole instead of individual objects. I
also thought Mauro’s idea of organizing the objects inside a building could
work well. Basically any way of pulling your objects together would add a lot I
think.
So those are the
two main things I would suggest changing, but you definitely have a good
project to expand -- if you want to.
Oh, and I wasn’t
able to access your notes or images! It saddened me.
Chetna –
First of all, I
admire you for working with a style that’s hard to replicate simply by using
boxes like most of the rest of us can! And I know yours is a work in progress,
so these are just suggestions for things you could do.
-- We all seem to
be having problems visualizing a campus in this style given what you have right
now. Ideally, I think a building, instead of a collection of objects, done in
Vedic style would best and most clearly convey your idea. I know Second Life is
hard to work with, and Vedic architecture is complicated, but if you could
figure out a way to create a building, I think it would increase the
effectiveness of your SL creation immensely!
-- If a building
in Vedic style proves too time-consuming or difficult (and believe me, I can
understand how it would be!), creating plaques, as many people have mentioned,
for your objects would also help to convey a clearer idea of your master plan.
Incorporating more images of Vedic buildings among your objects would make it
much more obvious. Maybe you can construct a “campus” using images of Vedic
buildings on flat objects or cubes?
So those are a
few ideas!
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